Games

dc.contributor.authorСпівачук, Валентина Олександрівна
dc.contributor.authorSpivachuk, V.
dc.contributor.authorKryshtal, T.
dc.date.accessioned2016-12-09T14:08:19Z
dc.date.available2016-12-09T14:08:19Z
dc.date.issued2003-04-17
dc.descriptionMost games have an element of problem solving. Very popular with most students are problem-solving "situations". They are presented with a situation and have to figure out an answer. Guessing games such as the well-known children's game "Twenty Questions" is available.uk_UA
dc.description.abstractGames qualify as an acquisition activity since they can be used to give comprehensible input. Students are normally interested in the outcome of the game, and in most cases the focus of attention is on the game itself and not the language forms used to play the game. Indeed, experienced instructors who work with children know that they become more involved more quickly with an activity if it is presented in a game format.uk_UA
dc.identifier.citationSpivachuk V. Games / V. Spivachuk, T. Kryshtal // English as a foreign language in Ukraine: integrative tendencies and educational perspectives : the second Podillia regional Tesol-Ukraine conference. – Khmelnytsky, 2003. – P. 41-42.uk_UA
dc.identifier.urihttps://elar.khmnu.edu.ua/handle/123456789/5148
dc.language.isoenuk_UA
dc.subjectgame activityuk_UA
dc.subjecttechniqueuk_UA
dc.subjectelementuk_UA
dc.subject.udc811.111uk_UA
dc.titleGamesuk_UA
dc.typeСтаттяuk_UA
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